10 Lessons about Goals from Video Game Design

10 Lessons about Goals from Video Game Design

In video games, goals are 1. Well-defined – for instance, saving a princess or launching a bird at a pig. 2. Measurable – you receive a score. 3. Incremental – you have immediate goals that get you to the next level. 4. Feedback-supported -- you know the results of your actions right away. 5. Within a time-frame -- a timer is counting down or a jingle is playing. You move.

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